Re: BIKERS BIKERS BIKERS
tobapopalos said:
...You think that's a simple solution? That is a life-altering solution that requires some major commitment. It's ridiculous to assume that people can be contactable 24/7...
It
is a simple solution, and its one that winning alliances have to consider, and several people actually do (or try to at least).
tobapopalos said:
...And even if I have night cover, what good are they going to be against a biker rush?...
They ring you/wake you up to get online, and you send out at the last second, and steal all their bikers with Hypnos. Again, simple.
tobapopalos said:
...The same could be said about jeeps when they were eta 1 and there was no way for defence, but they still got changed. Why? Because it was literally impossible to defend against, just like a biker rush...
With bikers/vs Prot there is the one 'way out' as it were from death, and to do well out of it, and that's to send out while keeping Hypnos at home. And don't forget, for it to be a proper 'rush' they'd have to be tiny in comparison to your own size.
With jeeps, your enemies, who could be more than twice your own size, could send at the end of eta 1, (effectively at attacking for 3), with no chance of defence from others, at least with biker rushes, if they are small enough to get -2 eta, then they'll be tiny in comparison to you and any damage done won't be hugely substantial.
tobapopalos said:
...Your arguments reek of the "deal with it" mentality which is rife in bushtarion. Why shouldn't PoMs have a chance to defend themselves against bikers? It simply isn't fair that a thug can send an eta 3 attack on a PoM and be guaranteed no losses (as long as the PoM is offline)...
That's because I've played PoM before and know how amazingly overpowering it can be when played properly. The ONLY enemy in the whole game that can do any potential damage (unless a mass attack ofc) is from the biker unit, 1 unit out of a LOT isn't that many to be worried about.
The game is about balance, and making the most of your routes advantages while avoiding situations where your route is at a weakness. Simple as.
Alcibiades said:
Must I really repeat myself for the 3rd, fourth or fifth time? Or has the truth of the situation finally sunk into those stubborn hold outs?!
This stubborn hold out is one that played PoM several rounds ago, that floated around the top 15 in valuation until 2 weeks before the end, and also finished the round in the top 10 effectiveness, and got destroyed by people who were pi**ed off with me attacking them with masses of PoMs, and them not standing a chance to keep their land, they restarted as thugs, and bought nothing but bikers until they took me (and other PoM alliance members) down.
I
KNOW how good they can be, but considering I'd gone the whole round untouched before that point, I couldn't complain.
Alcibiades said:
Not as much as they should considering you can't ever stop biker attacks Max.
Usually, in my experience, if you get biker raped you just get left with some of your HVs, depending how badly you got hit. They don't really protect the rest of your troops, they just tend to survive a little better than everything else...
The more Hippy Vans you have the better to minimise losses, although you need to be spending a LOT on them.