Consider it more like an RPG, you (very rarely) start an RPG with all your skill levels maxed, it takes a lot of 'grinding' or leveling to get there, the principle is even more similar here; they just happen to limit the amount of 'grinding' you can do at the start. I don't necessarily agree with their method but there isn't much to be done about changing it
I accept, I expect grinding of a sort. But I challenge you to name a single RPG where the grinding consists of clicking 2 buttons for a week solid, and no other options.
And ofc there's nothing to be done about it, I'm just giving my opinion. I'm still clinging to the hope that it'll all take off at some point.