As far as pressure - DRQ didn't see real incoming till after they had already given up.. even if people are going to be UC for the entire weekend (we had at least 5 people ourselves this past weekend) its really no reason for everyone to hit sleep..
Lol?
1. We had been warring with rank 1 for 1.5w. We had been on the receiving end, you had been getting the easy ride. Period. This required activity and contactibility. We had set LT's for attacks, which sometimes required people to come online to send on attacks etc, something you obviously didn't/don't.
2. We hit sleep after a day and night (or more, can't remember exactly) of 2v1, ON TOP of being 1v1'd for about 2 weeks BY A LARGER ALLIANCE. We didn't "give up" and then received incoming, you think we hit sleep because we're all pansies and got inc from rank 1? Before we hit sleep, we were pushed from rank 1 to 3, and still received 2v1 treatment. And even that wasn't the reason. It has been explained multiple times, but I'll do it one more time:
Our nightcover had been under large pressure because:
a) We had been 1v1'ing for 1.5 weeks, including them coming online to send attacks
b) Then being 2v1'd, which again required out already stretched nightcover to come online even during the day to help out, resulting in them being kind of stretched.
Some of them ASKED to organise a sleepmode session, as they wanted a rest, and since a few people were going UC during the weekend, it seemed like we could kill 2 birds with one stone
So basically, the difference between you and us, is:
1. We sent attacks, you don't. Discuss all you like, but that's added pressure on an alliance.
2. We had been fighting 1v1, where we didn't end up being 50% of their size until a third ally hit on us (disregarding the period before we 2v1'd them to even the odds
).
3. We only caved in to the pressure when we got 2v1'd for at least a day with no light at the end of the tunnel.
Summarising: Res got the easy ride throughout the round (as alci said (and I'm sure plenty people in your alliance will acknowledge this), defending 1v1, even against 200%, is a damn lot easier than being 2v1'd), Apha are the deserved winners of this round as they overcame a 2v1 and did attacks (even though the KR'd people
), and dRQ tried but failed for various reason, again, as explained earlier in this thread or in the previous thread.