I haven't played in months (back in Augustish), but today I was browsing through my bookmarks sorting things out and got caught up checking through the mods forums of Mount & Blade. I've not tried them yet, but there's two in particular that I think are well worth checking out for anyone that's wanting to breathe new life in to it and to start a new game;
"Native Expansion Mod"
http://forums.taleworlds.net/index.php/board,109.0.html
Looks to be the default game "improved" in loads of ways - tonnes of new troops, lords of a faction you defeat join your own faction & help you (if you are running your own "rebel" faction), spear-men can form "spear-walls" to take down charging cavalry, there's formations (wedge formation, line formation), all sorts - sounds epic, I'm looking forward to starting a new game with this mod in the next few weeks to give it a try. The thread with all the details is here;
http://forums.taleworlds.net/index.php/topic,49800.0.html
And then there's the "Hundred Years War" mod - I remember this mod in the early "pre release" versions of M&B a couple of years ago, it was always the most well-developed mod, and is more like a "total conversion" - new map, new factions, etc. etc. - it sounds to still be as well developed now as it was back then, so definitely worth checking out;
http://forums.taleworlds.net/index.php/board,57.0.html
Or the specific thread;
http://forums.taleworlds.net/index.php/topic,18518.0.html
Then for further reading, have a browse through the mods which seem to have earned their own forum sections here;
http://forums.taleworlds.net/index.php/board,63.0.html
Or this list of all "compatible with the latest version" mods thread here, which includes lesser/more minor mods & tweaks (so they don't all warrant their own dedicated sub-forums);
http://forums.taleworlds.net/index.php/topic,41715.0.html
Great way of breathing lots of new life in to the game, seemingly!