Bonuses
Bonuses
Werewolves, vamps, sorcs, golems (and possibly dragons and witches) are the only units that I know of having hidden abilities.
rooney, I don't think SAs and rexes do tbh.
rooney you're half right.
its not a hidden bonus, but they do have an easter egg associated with them i'd go as far to say i think azzer confirmed this in irc yonks ago (with 805 certainty). and since then i assumed every purchase unit you can get to do something special. i also got the feel it had a film reference feel to it.
i think its more a news thing or like a bot message from atatcking bots sort of thing. nothing amazing or too incredible like the bonuses that fantasy route has. phase 7of9 =borge hail. etc etc.
also i think sa, is related to james bond. id assume something like you send in an attack against some one and only one sa, survives. something of that ilk. may trigger it but i cba to test. something very rare and unlikely. maybe attacking a player with just attack dogs, with 1 sa. get a nice ratio. i assume thios because jamesbond never dies and kills tons of people. it may be something more basic like hiring 1007 of them. who knows. and i cant believe no one else can remeber that convosation in irc. when we were talking about the front page having (had) those two url links. shows that no one listens these days. memories like a sieve.
and as far fantasy bonuses id look at unit numbers and attacking times and maybe even seasons.
i have been told the following and made some assumptions around the bonuses that they may indeed be of the following nature
vamps attacking at night can lead to a bonus (defensive or attracking unconfirmed)
werewolfs as the description implies. dark allie, or light allie. a preference to night time. especially if maybe there was a full moon (clear stary night)?
witches seem to have supposedly(best ratios page) done up to 4* the damage they normally do i think it is related to numbers that fire(packs of 3) either multipl;es or the number 3 eg 3million may lead to this affect or may not
sirens an unintentional bonus, maybe not the main bonus, that they can stun hence strip the health and armour. then only return the health that was stripped. hence attacking with rpgs/striker and sirens enable you to fully stun the target and allow any health hitter to mop up. after wards very nice unit when combined with armour stripping due to awsome init.
golems invinicible. or just ludicrous armour boost. hence why when against pom, or well flaqcked they were un affected.
azzer mention blue moon. maybe close tick at night. full moon? multiples of 5(both times br had multiple of 5million for the number that were unscathed) and considering its the other side of the fantasy branch it may mirror the ww's ability.
sorcs?
thats two units on each fantasy branch with a hidden bonus. but as it is applied to the vamps it makes me thinkg that the dragons ahve a hidden bonus too. and for fair ness probably gargoyles. who knows maybe all the fantasy units.