When I first started playing this game countless years ago, my friend taught me how to play and went RPG, we were NAP's and had an Aussie NAP too. Thing that annoyed me was the fact I was dying night after night after spending the following day rebuilding. It's not fun in that sense.
Even the next round I went SA, even purchased the blueprint which I thought was sad at the time, and found myself dying every 2 nights from Robo's and what not.
But the game has moved on and alliances have contact details and such. I didn't like this when I gave my number out in my first competitive round but I've always been contactable since just to prevent myself from waking up with nothing every morning, as what use would I be if I died all the time? People would find a weak spot without contactability and exploit that every day.
All we can do is go on and on about it, it's not going to change, there's no way to prevent this anymore but it would be interesting to see a non contactable round again. Rushes all round, competition for every rank...
This is a game where activity counts for a lot, but what you are implying is that you don't want to be active at all, you don't even want to play, you want all the benefits of somebody active without doing any leg work at all.
Basically, you want your alliance to wipe your ass for you.
Please excuse my foul mouthed expression, but that's basically what you, and 1000's of other players before your time did.
The problem with that is, as I mentioned above. It takes away the fun factor for players who don't want to take a game to a whole new level of nerd. This is not real life, it is a game, and things that happen in a game should stay in a game.
If you died every night, or every two nights then I can only assume there was something seriously wrong with your unit ratios, or tactics. As your first round that's probably the case.
My first round I kicked the crap out of everybody around me, bullied almost every alliance until I got so big that I only had the top alliance left, and I chopped down some of their members until they had enough and decided to 1.6x my score with pure Strikers, 2-3 times in my sleep.
Then it was all over.
Imagine if I was contactable, and they were contactable - and nobody ever had any "fair" fights so to speak. There has been rounds like this, and it's not fun, there is no skill involved...it's just a matter of who has more of a sad life than others at the time, which is a real shame.
I mean no offence to you, or anybody else who plays this way, you probably haven't been around or played when things didn't use to be like this, so you can't see the point I'm making? Or maybe you can, and just refuse to back down, can't accept somebody has a route that can beat you in that one fight - but you have a route that beats many others.
If everybody has an attitude like yours, you'll find the only players that are left are players like you, because everybody who thinks like me has quit a long time ago, and will refuse to play this game because it's full of players like you. Contactable score-queens.
Ultimately, I've never played for rank, whenever I find myself highly ranked I do something to make sure I am juicing as much fun out of a game and that's usually by taking someone who cares too much out (sometimes that means taking myself out), but so what? Who cares really? Once the round is over at least I can say I had a good fight.
What can you say? "Oh I finished rank 8"
What you never mention is that you ran about 200 times to get it, and probably were contacted more times just to defend or stay alive.
It's just sad really, that's not my idea of fun in a game at all.