Few complaints.
Just to gripe to get off my chest.
Injury system is fine for lower players.
But makes resistence and wars at top impossible.
A) Try to catch top alliance(s) offline
B) Try get enough people to send
C) Get through defence ( Make sure another 19 ppl are offline )
D) Hope he doesnt get called
E) If you do kill him, wait 3 hours before he gets 60% back!
F) Repeat 10 times to player.
G) Repeat 200 times to alliance
H) Hope every hit is a success
I) Hope for no retals.
Good luck with that.
Makes me not want to war.
Maybe suggestion: Top alliance(s) gets reduced insuarnce back? If not at all?
--
War system - I dont want to have to launch a declaration on an ally. I prefer to do it swiftly without them knowing. This method sucks.
Also if you get ally points added for this then its very bad idea.
--
Player base - SUCKS!
Only 3 decent allies this round
Lots of allies donating land to rank 1 ally
Ok my gripe is over.
I feel better!
x
xx
xxx
Just to gripe to get off my chest.
Injury system is fine for lower players.
But makes resistence and wars at top impossible.
A) Try to catch top alliance(s) offline
B) Try get enough people to send
C) Get through defence ( Make sure another 19 ppl are offline )
D) Hope he doesnt get called
E) If you do kill him, wait 3 hours before he gets 60% back!
F) Repeat 10 times to player.
G) Repeat 200 times to alliance
H) Hope every hit is a success
I) Hope for no retals.
Good luck with that.
Makes me not want to war.
Maybe suggestion: Top alliance(s) gets reduced insuarnce back? If not at all?
--
War system - I dont want to have to launch a declaration on an ally. I prefer to do it swiftly without them knowing. This method sucks.
Also if you get ally points added for this then its very bad idea.
--
Player base - SUCKS!
Only 3 decent allies this round
Lots of allies donating land to rank 1 ally
Ok my gripe is over.
I feel better!
x
xx
xxx