InSoMnIaC20
Head Gardener
- Joined
- Nov 6, 2008
- Messages
- 464
I like the idea, I was thinking though instead of capping seeds for every one why not cap seeds for people over say 15k acres for example, this way the top players won't be able to seed store but the mid to low players can still use the tactic to grow quicker, this would make rounds easier to resist against the top alliance?
Maybe I'm talking bulloks, feel free to shoot me down
Edit: it may make it easier to code?
Maybe I'm talking bulloks, feel free to shoot me down
Edit: it may make it easier to code?