CrimsonFury88
Harvester
- Joined
- Oct 21, 2009
- Messages
- 157
So, I had a thought today...
You have 20b of seeds stocked, and a huge incoming that contains a massive number of seed thieves, which either:
a) Your alliance can't defend.
b) You can't defend on your own, or
c) Won't trigger AR.
What do you do? Well, you could always sell your seeds before they're stolen.
But what if you decided to send out your Gard and Tractors to HQ or their deaths and PLANT those seeds?
In theory -- if you sent the Gard/Trac to HQ, those seeds would not be grown until they were recalled -- or until you bought more Tractors. They'd merely sit in a "limbo" like state, neither stocked seeds nor stocked plants... So in my eyes, that would mean they can't be stolen, as they aren't stocked.
All a player would need to do (albeit, a very boring strategy), is to buy Combines, Geos, Harvesters (flak) and Seed Thieves, to keep their seed count ticking over. Once they get more seeds, they can grow them into safety.
ALL IN THEORY. This is why I've raised the point. It's a grey area for me, so clarification would be fantastic.
So my questions are:
a) If seeds are grown and no longer stocked, can they still be stolen? If they can still be stolen, the rest of the questions are invalid. However, if they can't be stolen, read on.
b) Can seeds be kept in this "limbo" state indefinitely?
c) Do seeds that have been "planted", but not yet "grown" still count towards score?
Your thoughts....?
You have 20b of seeds stocked, and a huge incoming that contains a massive number of seed thieves, which either:
a) Your alliance can't defend.
b) You can't defend on your own, or
c) Won't trigger AR.
What do you do? Well, you could always sell your seeds before they're stolen.
But what if you decided to send out your Gard and Tractors to HQ or their deaths and PLANT those seeds?
In theory -- if you sent the Gard/Trac to HQ, those seeds would not be grown until they were recalled -- or until you bought more Tractors. They'd merely sit in a "limbo" like state, neither stocked seeds nor stocked plants... So in my eyes, that would mean they can't be stolen, as they aren't stocked.
All a player would need to do (albeit, a very boring strategy), is to buy Combines, Geos, Harvesters (flak) and Seed Thieves, to keep their seed count ticking over. Once they get more seeds, they can grow them into safety.
ALL IN THEORY. This is why I've raised the point. It's a grey area for me, so clarification would be fantastic.
So my questions are:
a) If seeds are grown and no longer stocked, can they still be stolen? If they can still be stolen, the rest of the questions are invalid. However, if they can't be stolen, read on.
b) Can seeds be kept in this "limbo" state indefinitely?
c) Do seeds that have been "planted", but not yet "grown" still count towards score?
Your thoughts....?