Re: Round 27 End of Round Awards
Best alliance: I might be biased but Hell pwned all in all ranks. I'll try to exclude my own members/alliance from the awards tho
The round was pretty much divided in 2 parts, some did well in first, some did better in second, sooo:
First half Monotony was impressive. We had no problems going on a rampage on Marvel on late GMT hours and we gave them a beating on daily basis. I think other allies had weak defence aswell, Monotony was the only one that required large attacks to make sure we don't have to recall/get owned. Unfortunatelly for them i'd guess they depended too much on contactibility and after several days/weeks of pranks/txt you start to get tired of the game and the impenetrable defensive wall can colapse with a huge bang
Blackbriar had a ton of potential but bad game plan, alliance full of SO's while twigley knew we will be massing robots. So we used them as effectiveness farms for a good while until they reformed
Second half Monotony burned out and they got demolished, BB had a couple of weeks when their masses of rpg and strikers made it near impossible to land on them but again bad game plan imo, too fragile setup against other alliances and in the end they got owned aswell. Near end of round, Marvel which was up to that point a weak top alliance imo, started to kill Monotony which was a shock for me and soon after they went on BB which was impressive to say the least. I'm sorry but i have no ideea of a single YCH id or name, no clue what they did all round i just saw their name in the upper part of value rankings so i can't comment on them at all. So i'd say Marvel was the best alliance in second part for having the balls to war the other 2 high ranked allies and pwning them.
Worst alliances:
I have to mention BB and TS for starting with 2 alliances. Other than that they also get a black ball for aiming to be a pain in the ass with their masses of stealth mobs and i can only recall 2 mass stealth mobs while they attacked with other alliances in the large resistance. It is probably more the fault of leaders, didn't knew how to motivate and organize the members. That's a shame as BB had awsome activity at round start at least.
Honorable mention alliance:
warlordsmasters - between all the cursing, flaming, monkeys crying how that's impossible it was nice to see their positive and funny gpols posts.
Best player allied:
First half Tim & Sanjuro rocked, was always nice to spy them and see a ton of BR's where they go against crazy amount of defence and stay for 3 ticks
I remember f0xx helped alot with his petrols to kick BB ass and 9330 with his anoying rpg defence but i think they just had the right route at the right time at the right place.
Second half several guys in Mono/BB defended alot. I remember of 8663 and 8497 for example or 6555 and also Augustus with his anoying prots (i hate them with a passion
) and good bribes stood out.
I also want to give credit to Garrett, Martin and Silence who joined us late but they all got nice effectiveness and valuation before end.
Best player solo:
No doubt Deloitte gets this, round was so much booring without him. Started with jeep&petrol rushes and when Enigma was defending with petrols it continued with large jeep rushes killing robots !
Made me plant to defend them monkeys but it's all good as it was a fun hunt, they played the hungry wolfs and i was defending the sheeps with a rifle
Iamsmart even if he stayed around top all round he queened too much for my taste and other thugs in the solo group grew at the shadow of Deloitte so they don't get as much credit
Worst players:
Well for start i'd say JJ. I think second day in the round we had a war with BB and TS and we exchanged some acres, none of us could grow but while BB had sleeptraps developed on a few members and almost completed on many others we only had basics for a few days more. So all they had to do was to keep the war going as in a few hours we couldn't retal them anymore and they would have farmed us down easy. However for some strange reason JJ agreed to a 48 hours ceasefire !!!
and even if the server was down for 24 hours in that time so we only had 24 hours ceasefire they didn't attacked us right when the cf ended. So once again JJ is crap at the diplomacy, he should let others do this part in the future rounds
Then we have twigley who knew pretty much all about Hell's route setup well before the round even started and didn't thought for a second they can't defend a PA + tyrants mobs head on so they'll be easy kills as long as we don't get a mod, started with 2 napped alliances, didn't motivate his members to do anything all round, BB had a rubbish effectiveness for most part which shows they got little action so a booring round.