As the title states, the problem is that bush requires a decent amount of activity to be competitive. And if you are not playing competitively then it isn't quite as fun.
There have been changes to fix this problem, such as injury (which I must say, at its new level is rather good, in my opinion)
That’s the problem, so my first solution to this would be a simple change in sleepmode which makes sleepmode more convenient.
At the moment sleepmode is only available from times 8hrs 24hrs 72hrs 1 week and 2 weeks. That is not very helpful as there maybe smaller periods of time where you do not wish to play the game.
So I suggest that a 4 hour and a 2 hour sleepmode can be introduced to enable smaller offline periods so using sleepmode isnt quite so much of a pain. This would encourage the use of sleepmode so activity wouldn't be quite so needed.
My second suggestion is to change the rules of sleepmode at the moment. There is one line in the conditions I am not keen on:
* An account in sleep mode gains a maximum of 15% normal seed gain, and all research/construction development stops whilst asleep.
First of all the research time stopping is a little silly. In my opinion research time should be doubled, as it will still hinder the sleepmode user, and people may still choose not to use it, but not altogether punish the player because he cannot be online all the time.
Secondly the seed gain at 15% is rather low. If this could be increased to maybe 30-40% this would not completely discourage sleepmode but there is still a decent income gained not at a huge amount so people who choose sleepmode will receive far less income than usual but that is the cost of a safe account.
So to conclude, sleepmode, in my opinion is the solution to a less active demanding bushtarion.
There have been changes to fix this problem, such as injury (which I must say, at its new level is rather good, in my opinion)
That’s the problem, so my first solution to this would be a simple change in sleepmode which makes sleepmode more convenient.
At the moment sleepmode is only available from times 8hrs 24hrs 72hrs 1 week and 2 weeks. That is not very helpful as there maybe smaller periods of time where you do not wish to play the game.
So I suggest that a 4 hour and a 2 hour sleepmode can be introduced to enable smaller offline periods so using sleepmode isnt quite so much of a pain. This would encourage the use of sleepmode so activity wouldn't be quite so needed.
My second suggestion is to change the rules of sleepmode at the moment. There is one line in the conditions I am not keen on:
* An account in sleep mode gains a maximum of 15% normal seed gain, and all research/construction development stops whilst asleep.
First of all the research time stopping is a little silly. In my opinion research time should be doubled, as it will still hinder the sleepmode user, and people may still choose not to use it, but not altogether punish the player because he cannot be online all the time.
Secondly the seed gain at 15% is rather low. If this could be increased to maybe 30-40% this would not completely discourage sleepmode but there is still a decent income gained not at a huge amount so people who choose sleepmode will receive far less income than usual but that is the cost of a safe account.
So to conclude, sleepmode, in my opinion is the solution to a less active demanding bushtarion.