Gazzy
Head Gardener
So much confusion.
Ok, a genuine idea. Have war based news appear on everyone's news feed. For example:
Fri 16th Dec, year 2. Early hours War Declared 14th Dec 00:44
Spiderpig have declared war on Ascension.
Tue 20th Dec, year 2. Early hours War Stories 14th Dec 04:41
Spiderpig have done approximately £4,000,000,000,000 damage to Ascension, and stolen approximately 2,000 acres.
Obviously only listing damage done over 1t and 1k land hits. Always rounded.
The idea would be to make wars more public and to include the wider player base.
Also it would be cool. That is all.
Take it a step further:
Remove weather. Remove seeds and plants.
Land produces income per tick.
Ehh, I think this dumbs the game down too much. Seeds/plants should certainly be condensed to make the whole system easier to understand (I've never had a perfect round start mostly because I always sell too many of one or the other) but I think weather, the decision to plant at a certain time and the element of risk makes the game more interesting.Take it a step further:
Remove weather. Remove seeds and plants.
Land produces income per tick.
Ehh, I think this dumbs the game down too much. Seeds/plants should certainly be condensed to make the whole system easier to understand (I've never had a perfect round start mostly because I always sell too many of one or the other) but I think weather, the decision to plant at a certain time and the element of risk makes the game more interesting.Take it a step further:
Remove weather. Remove seeds and plants.
Land produces income per tick.
Or you could have the planting aspect removed by default, but deducting a certain amount of the funds they make. Say 20% the first 48 hours and then 10% to prevent start-up abuse. That way they can keep it simple, but will lag a bit behind, or they can play it to a full extent. This would also make it easier to implement on a mobile app (i think).