Resist

aGit

Harvester
Joined
Feb 3, 2008
Messages
219
without looking at conversion/bribes the 3 ticks played out to a grand total of

90.1T done to the evil terrorists in value damage (~180,2B score damage)

91.8T done to the Supreme commanders (~183,6B score damage)

it was impressive to say the least.

there, fixed it for ya ^_^
 

Garrett

Landscape Designer
Joined
Dec 14, 2007
Messages
1,872
ah yes thank you. i thought that it seemed low... i divided by 2 instead of multiplying by 2.

one day... one day... i might be ok...
 

Melnibone

Head Gardener
Joined
Jan 11, 2008
Messages
380
Just spied another awesome BR lots of recalls before the battle though..... strange
 

Twigley

Hydroponics Developer
Joined
Dec 14, 2007
Messages
2,694
Location
UK
Yeah unfortunately Aili recalled their 5 attacks which made the values 25 to us, 20b to rrr.

Rather strange indeed melni they just hurt 3 alliances.
 

Melnibone

Head Gardener
Joined
Jan 11, 2008
Messages
380
RRR are fallling some leaders are using methods of getting ahead for the fight to come i've heard tales of many things in the resistance so far like alliances not sending lethals on their reals thats why i never join resistances too many conspiracy theories and propaganda both of which i might add detract from the game imo
 

aGit

Harvester
Joined
Feb 3, 2008
Messages
219
Battle Report - Defending OMG, I'M A HOMOSEXUAL! [xxx]
[range] 174,428,633 hostile RPG Trooper attacked, killing 102,071,054 allied staff.
[range] 218,159,044 allied Psychopathic Android attacked, killing 58,583,397 hostile staff.
[range] 63,956,003 hostile Psychopathic Android attacked, killing 29,859,125 allied staff.
[range] 43,071,490 allied Biker attacked, killing 25,045,582 hostile staff.
[range] 38,896,052 allied Political Mastermind attacked, distracting 268,323,516 hostile staff.
[range] 392,283,633 hostile Political Mastermind attacked, distracting 1,324,334,102 allied staff.
[range] 136,724,599 allied Striker attacked, killing 49,995,603 hostile staff.
[range] 110,843,140 hostile Striker attacked, killing 58,854,816 allied staff.
[range] 9,186,978 allied Terrorist attacked, killing 62,098,971 hostile staff.
[range] 123,664,187 allied Secret Agent attacked, killing 237,067,425 hostile staff.
[range] 173,649,711 hostile Secret Agent attacked, killing 88,478,160 allied staff.
[range] 50,661,472 allied Vampire attacked, killing 62,657,585 hostile staff.
[raised] 6,106,088 corpses twitched into life, becoming Lesser Vampire.
[range] 51,824,159 allied Assassin attacked, killing 22,429,595 hostile staff.
[range] 38,757,814 hostile Assassin attacked, killing 12,358,944 allied staff.
[range] 13,545,569 allied Hooligan attacked, disabling 4,137,054 hostile staff.
[range] 20,855,932 allied Terrorist Leader attacked, killing 69,700,049 hostile staff.
[range] 9,986,624 hostile Terrorist Leader attacked, killing 5,224,878 allied staff.
[range] 963,970 allied Gargoyle attacked, killing 2,768,895 hostile staff.
[range] 3,762,403 hostile Sniper attacked, killing 2,017,843 allied staff.
[range] 9,558,958 allied Hippy Van attacked, distracting 3,959,957 hostile staff.
[range] 15,292,719 hostile Hippy Van attacked, distracting 5,480,267 allied staff.
[range] 126,793,607 allied Cybernetic Warrior attacked, killing 189,695,767 hostile staff.
[range] 66,184,970 hostile Cybernetic Warrior attacked, killing 42,015,877 allied staff.
[range] 1,060,386 hostile Grenadier attacked, killing 502,867 allied staff.
[range] 2,958,164 allied Ninja attacked, killing 1,406,645 hostile staff.
[range] 444,111 allied Automoton attacked, killing 159,594 hostile staff.
[range] 17,372,745 allied Apache Longbow attacked, killing 17,663,286 hostile staff.
[range] 15,566,653 hostile Apache Longbow attacked, killing 10,562,425 allied staff.
[range] 1,704,685 hostile Hypnotist mesmerised 636,097 allied staff.
[range] 20,254,397 allied Marine attacked, killing 15,100,702 hostile staff.
[range] 4,337,452 hostile Marine attacked, killing 2,452,763 allied staff.
[range] 91,835,429 allied Jeep attacked, killing 11,929,547 hostile staff.
[range] 24,975,181 hostile Humvee attacked, killing 3,813,094 allied staff.
[range] 30,176,367 allied Tyrant Drone attacked, killing 42,296,944 hostile staff.
[range] 20,929,112 hostile Tyrant Drone attacked, killing 23,328,206 allied staff.
[range] 1,167,889 hostile Heavy Weapons attacked, killing 361,124 allied staff.

Distracted: 272,283,473 [£2,189,207,326,800] enemies distracted. 1,329,814,369 [£14,785,379,739,000] friendlies distracted.
Disabled: 4,137,054 [£186,786,393,300] enemies disabled.
Died: 868,599,587 [£25,958,244,919,300] enemies dead. 381,901,176 [£20,964,297,089,600] friendlies dead.
Bribed: 636,097 [£34,509,077,000] friendlies bribed.
Converted: 6,106,088 [£97,697,408,000] enemies converted.
 

Melnibone

Head Gardener
Joined
Jan 11, 2008
Messages
380
The no's in both troops and values are dropping as this wears on.... could Ails troops have made that much of a difference.... will the resistance continue when its this close to success or will it implode. There are a million possibilities and people say rounds get boring and stale... pffft this is a great round to play.
 

Polo

Garden Designer
Super Moderator
Joined
Dec 14, 2007
Messages
1,005
The no's in both troops and values are dropping as this wears on.... could Ails troops have made that much of a difference.... will the resistance continue when its this close to success or will it implode. There are a million possibilities and people say rounds get boring and stale... pffft this is a great round to play.

Yet everyone's still mad at us for leaving RapeRinseRepeat. =(
 

Alcibiades

Plant Geneticist
Joined
Dec 13, 2007
Messages
4,267
Location
Canada
The no's in both troops and values are dropping as this wears on.... could Ails troops have made that much of a difference.... will the resistance continue when its this close to success or will it implode. There are a million possibilities and people say rounds get boring and stale... pffft this is a great round to play.

Yet everyone's still mad at us for leaving RapeRinseRepeat. =(

Hence why i posted elsewhere that 'This resistance is brought to you courtesy of RRR'... Now, a word from our sponsors!
 

Enrico

Tree Surgeon
Joined
Dec 14, 2007
Messages
518
The no's in both troops and values are dropping as this wears on.... could Ails troops have made that much of a difference.... will the resistance continue when its this close to success or will it implode. There are a million possibilities and people say rounds get boring and stale... pffft this is a great round to play.

Yet everyone's still mad at us for leaving RapeRinseRepeat. =(

Nah, made the round much better. I personally would have given you higher marks for a) not deleting contact info/politics and b) not hitting the 2 or 3 people you knew where on vacation and thus where sitting ducks at the start, but still a very decent 9.650. ;)

It was a ballsy gamble, and kudos for that!
 

Garrett

Landscape Designer
Joined
Dec 14, 2007
Messages
1,872
RRR are fallling some leaders are using methods of getting ahead for the fight to come i've heard tales of many things in the resistance so far like alliances not sending lethals on their reals thats why i never join resistances too many conspiracy theories and propaganda both of which i might add detract from the game imo



well the propaganda going around has definitely made me start to wish I never created an ally this round.

someone i thought i knew sent a message thru account mail. i took it at face value because it wasn't the first time i had heard it and thought someone had set us up the bomb.

when i went to reply, the nick had change and i couldn't reply. so i have no clue who it really was.

but earlier today we stayed on our attacks, we were there in the big br vs rrr and other battles over many previous attempts.

whoever died today as a result of my actions, i apologize and would also be more than angry at me for what went down. if i hadn't chose to be responsible for an ally, i would probably delete for this round as i'm tired of being moved around the board much like a pawn.

I will continue to fight. Whether it be vs rrr or against the 3 other allies that died today. I'd probably have been more cautious/careful if I hadn't been at work and actually working.

What a f'n day overall for me :/
 

Dark_Angel

Landscape Designer
Super Moderator
Community Operator
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Jan 11, 2008
Messages
1,979
Location
UK
Melni said:
Just spied another awesome BR lots of recalls before the battle though

Melni said:
will the resistance continue when its this close to success or will it implode.

We'd have a much bigger chance of being successful if you guys got off your arses and helped.

Melni, in my mind you've no place commenting on this thread. The thread is called "Resist", you're doing "F All" - Go find a thread called "Lets do nothing" :)

-

I'd just like to voice my thoughts on this.

OF are deliberately sitting on the sidelines because they know if they do, they can grow ahead of Enmity/Ail/S2N and have a safer rank 2. They can phrase their reluctance to help however they want, the fact of the matter is they are not doing the done thing, taking part in the age-old and traditional resistance, because they want to queen andlet Enmity/Ail/S2N take losses while they continue to grow.

If OF do finish rank 2 - I think it'll be clear to pretty much everyone that the only reason they've been able to achieve this rank is by sitting on the sidelines and doing bugger all.

Put simply; You guys are boring and I sincerely hope that one day, before the end of round 31, an alliance comes and kicks you all up the arse for being lazy + queening. Diplomacy and politics play a large role in this game; however the extent to which you're playing politics and not the game itself is a bit of a joke tbh.
 
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