Re: Round 27 End of Round Awards
Here be my thoughts/commets about this round. I do not like the usage of the "awards" word.
I will try to keep some "historical" order. Now I am going to comment everything except Hell alliance and Hell members.
First we start with BlackBriar (or BlackBarber as I like to call them) and Treadstone. First impression was... who the **** thought of those names? Anyway. Secondly I realised they were wings, sister alliances, gay buddies, call them as you like, the fact is that they were two alliances acting as one, or a "powerblock" what people would call them back in the days. Now firstly, I don't know what a gay leader would do such a thing in the current state of the game and secondly I don't know what a gay member would agree to such a tactic. Well they got 40 of them atleast. Even few which I respect in one way or another.
As we are still discussing BlackBarber and TreadStone, here is my time to express my opinon for your early-round tactic. Now, having in mind you have 2 alliances made completely of SOs fighting one alliance made mainly of robots who has 0 Poms. Do I need to mention the huge advantage you have at the start? Nope, everyone sees it. Well it seems like their leader does not, so they decide to invite a few more alliances to join to fun plus some solos. So we end up with an alliance who doesn't even have POMs whos is fighting flak wars with 4 alliance and some solos. Well kudos to everyone who took part in that.
Now I go to Marvel. They had some players who looked talanted at the start, they also had two BGs (zakgard and zeratul) who were doing quite well at the time they were playing. Their tactic was quite clear, they tried to play the neutral alliance who just bended over when their time came, for which they lose some of their better players. Basicly, that is how I am going to remember Marvel... in their bended over position waiting for us to put it in...
Now I go to Monotony. I am going to repeat DS. They were a bit impressive at the start, a lot of activity, but as expected they burned out fast. Their cocky MO (TreeNoob) was a annoying from time to time with his silly comments on the forums and in IGMs and posts.
ShipJumpers... Lead by... whoever lead them. They obviously think that their performance this round was quite an achievement. We can argue a bit on that. Polo had a very nice conversation with their leader, I wish he quotes me posting it later on. We laughed hard on it.
Solos: There were quite some solos this round, the jeep/patrol group was quite impressive though. I know how hard it is to play as solo when there is a dominant and aggressive alliance on top. What they did was trully amasing, I still don't know the name of their "leader" -
petrol bombers of love set you alight [6401], but I liked his playstyle a lot. Agressive, agressive, agressive. That is the way to go. He got me once too... shame on me.
Iamsmart was another interesting solo, his playstyle was complety opposite to the petrol group though. Going into sleep mode every night... constantly running away, bleh. Sad.
The small droids players/group. I give them kudos for trying something new, even though it failed. Still thumbs up.
Now I shall discuss Hell.
As a whole, the alliance was briliant. Leadership was briliant. Memberlist was briliant. Teamplay was briliant. Tactic was briliant. There is not ONE, even one single thing which was not briliant about Hell. A few individuals perhaps had a fail, one had an epic fail. 90% of the members though, was top class. The whole package of a player, as I like to call it. Agressive, able to follow orders, active/contactable when you have to be, cooperative. They were all of that.
I can speak on each member for a long time and I will.
The positives:
Welshie - The best leader in the game. Period. I wish he could have been more active, but that did well too.
DarkSider - No need to comment on him even. Perhaps the only person who is as good as Welshie at leading, although he is a bit girlish and dosn't seem to like confrontation, while sheep has no problems enforcing his will. DS was the most important figure in Hell and if someone is to be "blamed" for Hell's success, that is to be him.
Polo - Another player who doesn't need to be discussed. A had very different feelings about playing with him before the round started as we had some big confrontations in the past. After the flak wars though, I was more than happy I was playing with him. You grew a lot as a player, not as much as skill (you always had that) but as an ability to play in a team. There was not a sign of the old Polo shouting left and right trying to save his land. No, there was a Polo who sticked up with what was best for the team and not for his individual when the time was rough. Not a single whine, not a single word (which could be said about every other member of Hell, but if you guys know him as well as I do, you would know how big his achievement is). Usually when you take a player of this calibre in your alliance, you are making a small compromise as you know that he carries a huge ego with him. I didn't feel Polo's ego even once this round.
Sanjuro - He was a name I met for a first time this round, although it seemed like he was an oldie. Firstly I had a negative feeling about him, as most oldies use to start new rounds rellying heavily on their past achievements and recognition, which makes them think that they can get away with less teamplay/activity/contactability. He was none of that. Not even that, but he is one of the best players I have ever played with, extremely easy going, witty and funny guy. Very useful player and a pleasure to have in your alliance.
Timster - A lot of what I said about sanj goes for him as well, although he managed to top EVEN that. As most of you know, at the start we had a land cap based on effectiveness, which means that the more effectiveness you have, the more land you can get. He was the player who exploited this rule extremely well, he had such a huge lead over most of us that it seemed impossible to catch him and I am sure that if it wasn't his vocation, he would have still kept his rank 1 spot on effectiveness. A few players realise that he was not only helping himself this way, as we had this land cap in order FOR A REASON. The reason was to make us gain effectiveness which would help us win all three ranks, which was our main goal. He followed that goal from the start.
Slabbedask - A fun guy to have in your alliance, if we don't count the times he suicided his troops on sas/overwhelming defence would have been better though
therealjason - Never had much interaction with you, I know you were there when we needed you though, that is enough for me to classify you as a good player.
CLem - Impressive comeback clementi, I thought you would need a round to get used to the game again, as I do most of the times, you showed not a single case of "forgetting" the game though. Top class player, very funny and extremely easy-going guy.
Gohan - Although I have different feelings because of your suicide attacks, you managed to get over your "veteran" ways of playing the game (purely for land and valuation) and you basicly did what our leader wanted us to do. To play for effectiveness. And you did it damn well. I was quite surprised to see you doing it too, it is like seeing cityguy play for effectiveness. Well played round Vanya
Tiffany/Illumination - Was a pleasure for me to play with you
Hero - Didn't have much interaction with you, which might be good considering you are an american and that is basicly the reason for DS and sheep to recruit you - to be online when we are not. You did that well enough which I guess was part of the plan, so I am happy with you
Enigma/Stass/the_master - And I thought there were no good aussies... I got proven wrong. Three times. We had some great time with Stass, Polo, Tim and beasteh's girlfriend late night on IRC. Still brings a smile on my face when I think about it
Drew (the_master) doesn't seem very talkative, he was doing quite well though and was online when we weren't which is good enough. Enigma enigma... I had seconds thoughs about him from the bunker round before that. Before the round started I could almost see myself making fun of him on IRC or something like that... well that didn't happen. I was pleasently surprised by him, by his manners, by his interest of the game, by his
dedication to the team. We had two petrols in Hell, one was him, one was me. The basic plan was me to be TL heavy and deal with armor killers so our PA/striker players would have an easier life and he was supposed to be a POM killer or something. We also used him against the jeep/petrol players' rushes later on, so besides the Petrol/Bikers he already had, he had to buy Jeeps as well. So he had to mass 3 units while I had to mass only 1. When I look at your staff at the moment I feel miserable...
And finally
beasteh... I guess I have to say something good now. Okay, I will. After 15 rounds of non stop playing bushtarion you are finally getting a good grasp of the game. And they say blonds are stupid... hm... they might actually be right.
The negatives:
D3CYPH3R - Although I like you a lot, you got locked, for a reason still unknown to me. You are a good player though and I won't mind playing with you again in a future round.
cervantes - I was expecting more from you... All you did this round was basicly stealing 15k acres. You just didn't seem to care, for the game, for the alliance. At all.
Lukey - Hrrrrm... and you were saying that beasteh is not a team player. To be honest you, this round, was even worse than Polo few rounds ago. That combined with the fact that you were asking my real life friends to piggy attacks which I was planning on you was really stupid and low.
Insomniac/Joe - An epic disappointment. I don't know you. To begin with, I don't know why sheep let you join Hell at all. You are completely inept. Highly innactive. Extremely stupid, highlighting me at 2 AM local time just to say "Hi" or something like that, then a few days later, highlighting me AGAIN at 1 AM just to ask me if I have seen Lukey... WTF man? Have you no mercy? That, plus the fact the you spied on us AND cheated and you were still miles behind everyone land-wise... I really have no words, you must be the worst player I have ever seen in bushtarion. So bad I almost feel sorry for you.
The replacements:
Martin - Who joined first replacing Lukey. Top notch player. I was expecting you to have the same problem as cervantes, you didn't though. Only 5 ranks behind me on effectiveness, which having in mind how late you joined is quite an achievement. Stealing 15k land in 2 days, I know it's not THAT impressive, but I still felt like mentioning it
Silence - Joined when d3 and JoeNoob got deleted. 40k land at the moment... me and my 25k are ashamed
Garrett - I can say only one thing -
150 deleted IDs before you managed to land in the right zone. I know I would have quit long ago. Too bad I was not active at all in the time after you joined, I wanted so much to actively play with you again. You stole 40k land in less than what... 2 weeks? You old dog...
My comments about my own performance:
I rocked. I could have rocked more if I could be arse though. If it wasn't DarkSpider and his cosntant "GO KILL!!!" annoyance though, I wouldn't have rocked even half of that. Also, it was fun starting petrols 12 hours earlier than the Marvel petrol player who had TWICE more land than me. It's just luck I guess. I got killed once, by the jeep dude I already mentioned earlier... shame on me for having a life.
Overall comment:
I doubt bush will ever see another alliance as Hell and I know Hell is the best alliance up to date. Reminds me a bit of TRFC, although still better in many ways and forms. If I hadn't lost my interest in this game, it would have been a very enjoyable round. And it actually was. I liked all the hate when people realised we are not stealing land just so we can stay in their range. I liked the hate when they knew we were coming to KILL them and not steal their land. I liked the hate when we were getting small solo players to piggy our attacks so our targets couldn't just send away. I didn't like the fact that this was the way the game wanted us to play so we could win all three rankings. This was not liked neither by us, the hell members, nor by the people bellow us. So why do we need such a ranking at all? So we can "proove" we are active? Ha...
Goodbye and thanks for the time (and sorry for the spelling mistakes).
f0xx out.