Zaheen
BANNED
Another idea I thought of, to help players who are stuck in the ranks, or just anybody in general who wants to suicide some troops.
Like a Government ID, this one would be available to all players to send to. Perhaps the ID could be [X] to assure nobody types a number in by mistake.
The purpose is ID [X] would be so that any player, at any score level can run undesired troops and kill them off. This is sort of similar to a planned suicide, or sending troops to Bunker players, who gain an unfair amount of H/F and other methods of killing troops.
To encourage players not to send at random targets to suicide, and so that any legit players won't ever be seen as troop trading, and bribing. As there has been accusations and incidents of real cheating, there can be no excuse for not sending to ID [X].
Basically, it's a target for anybody to drop score.
Not only, for some players with OCD like myself, and Stargazer who like even numbers, sometimes trying to kill off Generic units can be a pain due to injuries.
ID [X] would return NO injuries, and NO insurance, to allow somebody to safely suicide and score drop.
_____
I know what you are all thinking, but there is potential for lots of anti abuse and cheating. People can no longer complain about intentional troop trading and intentional retaliation, H/F would not be abused as much to players who are on the receiving end of a suicide.
I'm trying to think of potential abuses for such an implementation that would create cheaters, but really if somebody wants to suicide some score/troops (at any score range), they should be able to do so without being called a cheater.
This should encourage players to have more fun, as opposed to just trying to get as highly ranked as possible, and to all players who like to suicide troops to drop score, and have another chance to fight somebody you really hate. This is to encourage more tactical rounds, and more fun rounds for players and enemies alike.
TL;DR
A Government based ID that allows you to suicide with no injuries and insurance to allow every player in the game to drop score.
Pros
- Players can kill off Generic units properly
- Players can never be accused of cheating by being forced to attack the only targets in range to drop score
- Players will no longer have any excuses for non malicious troop trading (like some players have been accused this round).
- To give all players a chance to suicide units without any retaliation.
- To allow you to have more targets
- To stop potential mutual H/F gains
- To prevent new players being tricked into losing land
- To give all players an extra ID in which they can send units to, to either run or defend themselves with
- To encourage players to stop playing contactable and playing to win, as this is not what games are about
- Encourage more fun
Cons
The only con I can think of is if a very skilled player keeps score dropping to torment somebody less skilled, or an alliance less skilled. This will come with a price, and that price would be their rank.
I can't think of any more, perhaps somebody else could?
P.S. I might edit this a few times, so don't quote bits of it and start commenting, just post your own comments and suggestions separate, and vote if you could!
This suggestion is dedicated to JamesNChina, and anybody who has ever been in a position like his.
Like a Government ID, this one would be available to all players to send to. Perhaps the ID could be [X] to assure nobody types a number in by mistake.
The purpose is ID [X] would be so that any player, at any score level can run undesired troops and kill them off. This is sort of similar to a planned suicide, or sending troops to Bunker players, who gain an unfair amount of H/F and other methods of killing troops.
To encourage players not to send at random targets to suicide, and so that any legit players won't ever be seen as troop trading, and bribing. As there has been accusations and incidents of real cheating, there can be no excuse for not sending to ID [X].
Basically, it's a target for anybody to drop score.
Not only, for some players with OCD like myself, and Stargazer who like even numbers, sometimes trying to kill off Generic units can be a pain due to injuries.
ID [X] would return NO injuries, and NO insurance, to allow somebody to safely suicide and score drop.
_____
I know what you are all thinking, but there is potential for lots of anti abuse and cheating. People can no longer complain about intentional troop trading and intentional retaliation, H/F would not be abused as much to players who are on the receiving end of a suicide.
I'm trying to think of potential abuses for such an implementation that would create cheaters, but really if somebody wants to suicide some score/troops (at any score range), they should be able to do so without being called a cheater.
This should encourage players to have more fun, as opposed to just trying to get as highly ranked as possible, and to all players who like to suicide troops to drop score, and have another chance to fight somebody you really hate. This is to encourage more tactical rounds, and more fun rounds for players and enemies alike.
TL;DR
A Government based ID that allows you to suicide with no injuries and insurance to allow every player in the game to drop score.
Pros
- Players can kill off Generic units properly
- Players can never be accused of cheating by being forced to attack the only targets in range to drop score
- Players will no longer have any excuses for non malicious troop trading (like some players have been accused this round).
- To give all players a chance to suicide units without any retaliation.
- To allow you to have more targets
- To stop potential mutual H/F gains
- To prevent new players being tricked into losing land
- To give all players an extra ID in which they can send units to, to either run or defend themselves with
- To encourage players to stop playing contactable and playing to win, as this is not what games are about
- Encourage more fun
Cons
The only con I can think of is if a very skilled player keeps score dropping to torment somebody less skilled, or an alliance less skilled. This will come with a price, and that price would be their rank.
I can't think of any more, perhaps somebody else could?
P.S. I might edit this a few times, so don't quote bits of it and start commenting, just post your own comments and suggestions separate, and vote if you could!
This suggestion is dedicated to JamesNChina, and anybody who has ever been in a position like his.
Last edited: