Walking_Death
Harvester
- Joined
- Jun 28, 2009
- Messages
- 212
It appears that the big divide here is "Should people be punished for not playing constantly?" or, to phrase it more fairly for toby's side, "Is sleep mode making inactive players stronger than they should be?" While points can be made on both sides, the best answer is (in my eyes) to disable it for alliances who have defense at the ready, and thus don't need it, but leave it for solos.
A solo is just one person, who needs things like sleep, or time away from bushtarion due to whatever reasons (family, friends, work, going to court for puppy-strangulation, etc.). They shouldn't be punished just for being human while alliances don't have to deal with that. Solos aren't as invincible because of sleep mode as you make them sound. They can easily be trampled on if their AR mod gets low. If a Pnap sends help, then you can just have someone attack the Pnap. Someone will get land. It will force them to make themselves either horrible targets, which isn't fun to play as, or force them into a constant state of fear, which many people simply wouldn't be willing to put up with. Be content with just landing, you don't have to 0 them too. That's just killing for the sake of killing that you want
A solo is just one person, who needs things like sleep, or time away from bushtarion due to whatever reasons (family, friends, work, going to court for puppy-strangulation, etc.). They shouldn't be punished just for being human while alliances don't have to deal with that. Solos aren't as invincible because of sleep mode as you make them sound. They can easily be trampled on if their AR mod gets low. If a Pnap sends help, then you can just have someone attack the Pnap. Someone will get land. It will force them to make themselves either horrible targets, which isn't fun to play as, or force them into a constant state of fear, which many people simply wouldn't be willing to put up with. Be content with just landing, you don't have to 0 them too. That's just killing for the sake of killing that you want