Turnip2k
Harvester
Is anyone else out there using scrap bots this round? There are a few things that have become apparent recently to me:
1) The damage bonus some units get against gargantua should be removed totally. These things are stupidly tricky and expensive to bribe - the last thing that is warranted is to have them killed twice as easily by some units.
2) Increace the cost of the scrapbot tech cost significantly, but increace their conversion ability. Either let them make somthing out of fleshy targets or increace their armour damage and / or conversion rate. The conversion rate for these things should be set to 100% if they are only allowed to convert machine - the only armour that you are going to be able to convert from a fully teched route are jeeps and gargoyles. Gargoyles are VERY hard to keep alive whilst making sure all the health around them dies so you get a decent armour hit last tick. Jeeps are easier, but because the AD and conversion rate of the scrap bots is quite limited, the ability to convert stuff is stupidly low. Possibly change their targeting to LET / NLD so it gives you somthing back for being hit by mass hippy vans?
In order to get any amount of gargantua, it costs you roughly 10x the amount of units lost on a typical thug hit (depending on scrap ratios). In defense, you will have to sacrfice ALL your scraps to get any bribes back - since mil armour is always flakked by lots of health the rates are dire. The health bonus against strikers doesn't actually do much unless all the enemies die right after the strikers fire because once they do fire, the scrap bots are just left with their health and NO armour. The slightest bit of health damage will take out the whole lot.
I understand that gargantua are meant to be just a little 'bonus' that come with scraps, but scrap bots themselves are only useful when you are online to last tick a defense. Any half intelligent attacker wont dive head first into a mass scrap bot last tick so will just wait for you to be offline and zero you then. They are good for last ticking ally incoming, but only when you have large numbers of them - and for 50k, you can spend your money better elsewhere. Trex are far better at last ticking in this sense.
Gargantua should be significantly better than trex simply because you can't buy them at will - they are a challenge to get in reasonable numbers, as it stands there isn't enough of a difference to justify them.
1) The damage bonus some units get against gargantua should be removed totally. These things are stupidly tricky and expensive to bribe - the last thing that is warranted is to have them killed twice as easily by some units.
2) Increace the cost of the scrapbot tech cost significantly, but increace their conversion ability. Either let them make somthing out of fleshy targets or increace their armour damage and / or conversion rate. The conversion rate for these things should be set to 100% if they are only allowed to convert machine - the only armour that you are going to be able to convert from a fully teched route are jeeps and gargoyles. Gargoyles are VERY hard to keep alive whilst making sure all the health around them dies so you get a decent armour hit last tick. Jeeps are easier, but because the AD and conversion rate of the scrap bots is quite limited, the ability to convert stuff is stupidly low. Possibly change their targeting to LET / NLD so it gives you somthing back for being hit by mass hippy vans?
In order to get any amount of gargantua, it costs you roughly 10x the amount of units lost on a typical thug hit (depending on scrap ratios). In defense, you will have to sacrfice ALL your scraps to get any bribes back - since mil armour is always flakked by lots of health the rates are dire. The health bonus against strikers doesn't actually do much unless all the enemies die right after the strikers fire because once they do fire, the scrap bots are just left with their health and NO armour. The slightest bit of health damage will take out the whole lot.
I understand that gargantua are meant to be just a little 'bonus' that come with scraps, but scrap bots themselves are only useful when you are online to last tick a defense. Any half intelligent attacker wont dive head first into a mass scrap bot last tick so will just wait for you to be offline and zero you then. They are good for last ticking ally incoming, but only when you have large numbers of them - and for 50k, you can spend your money better elsewhere. Trex are far better at last ticking in this sense.
Gargantua should be significantly better than trex simply because you can't buy them at will - they are a challenge to get in reasonable numbers, as it stands there isn't enough of a difference to justify them.