I am not sure if i should have put this in gripes or suggestions so i played it safe.
I really like how insurance worked before Azzer got rid of it. It did need some tweaks in certain spots, but if we stuck with the insurance program instead of bailing and going to injury, it would improve gameplay. Injury is just not working in my opinion. We had a decent system for getting value back if you get zeroed so why change it and start from scratch?
Also i think that we should bring experience back. I see why a lot of people didn't like it because of the fact that your troops could still die when you think you outnumber your target 10:1. I think that it adds another fun layer to the game. Maybe Azzer could mix experience with insurance (or injury..i guess) in order to appropriate value received after being destroyed. Thanks for reading my suggestion/gripe.
Also please forgive me if these topics have already arisen a few times. I didn't really check the rest of the forum :|
I really like how insurance worked before Azzer got rid of it. It did need some tweaks in certain spots, but if we stuck with the insurance program instead of bailing and going to injury, it would improve gameplay. Injury is just not working in my opinion. We had a decent system for getting value back if you get zeroed so why change it and start from scratch?
Also i think that we should bring experience back. I see why a lot of people didn't like it because of the fact that your troops could still die when you think you outnumber your target 10:1. I think that it adds another fun layer to the game. Maybe Azzer could mix experience with insurance (or injury..i guess) in order to appropriate value received after being destroyed. Thanks for reading my suggestion/gripe.
Also please forgive me if these topics have already arisen a few times. I didn't really check the rest of the forum :|