Ranger Route

Coruba

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Hello

As there are many many more experienced players then me can someone please tell me what ratio of units or setups one can do with this route plus the targets and targets to avoid with the setups?

Thanks in advance

Coruba
 

Dax

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Rangers are an anti-Spec Ops unit and are health flak units, whereas Harriers are the anti-Sorc/Robo unit of the route. Their rush ability makes Harriers the more fun units, but they do die very easily.
Paratroopers could be used as a Harrier flakking unit I guess, but I've never tried it with the new style Paratrooper unit.
 

InSoMnIaC20

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That pretty much sums it up lol, I used to play 3:1 ranger harrier if wanting to hunt SA or 4:1 harrier ranger if Robo hunting, I havnt played the route since it's recent buff though.

Look outs for Rpg TL and strikers, they = game over.
 

InSoMnIaC20

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Mass ranger also do well against puppets, Terrorists with low counts of TL and Rpg with small amounts of sniperz :)
 

Coruba

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Hi All

Thx for the response

I read on another post that a possible setup would be Rangers with F117's. Would you also need paratroopers as flak for that setup? And if so what ratio would you be talking about.

As the comment above mentioned Anti SA route am I right in thinking that included the Secret Agent/Assassin route too?

Thx in advance again

Corruba
 

InSoMnIaC20

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Yes, rangers WTF own SA, a large SA 70%+ would probably hurt Alot though depending on their ratio.

As for f117's I never buy many unless a pom had pissed me off prior to teching them :p

Because they fire at All unit types they are better for fighting with alliance mates a tick behind after the majority of flack has been whipped out ;)
 

Dax

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Or for covering last tick blocks, or for covering pom defence, or for covering a Sorc player, or for covering a PB player...Etc, etc.
 

Dimitar

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None of you know what you're talking about, so I'm just going to not read anything.

Rangers rock.
 

Dax

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Rangers are an ETA 5 pile of complete failure. They're abhorrent on their own, as are Harriers - And once you start trying to use both, you lose defending ability against the things each of the two specialise against.
In short, you can't achieve too much with that route without a contactable alliance, or a massive amount of activity.
 

InSoMnIaC20

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Unless you have a high count of harriers / F117's or the Rpg has Alot of snipers...
 

No-Dachi

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I agree with Dax, the ranger route is sub-par at it's best. Harriers are nice for doing rushes/stopping rushes, and rangers are decent in big battles. Apart from that they're outshined by almost every other route in the game. They're not horrid, they're just not good at anything. I guess you can survive as a solo with a big F-117 stock and high AR mod, but that goes for every other route as well.
 

Dax

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They are very set in what they do - Which for me is just the use of Rangers. I would always advise caution to any player wishing to solo with this route, as F117s would have to be a must, and you'd have to pretty much just use Rangers to maximise the route's usefulness.
In an alliance, Harriers are your optimum choice - As you get fast response anti-AP and boosts on attacks. They provide more technical advantages than statistical ones.
Indefinitely a support route.
 

InSoMnIaC20

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The phrase jack of all trades master of none comes to mind with this route, I still enjoy playing but I'm not normally solo :)
 

LuckySports

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Hmm, from my experience

The Ranger unit is a nasty little lethal, with good armor and HP, fires only on lethals, and does both AD and HD, slow unit, being ETA 5, and fires late though. Good for big battles or for fighting people who don't have an even spread of AD and HD.

The Harrier unit is useful in a different way. It has a bit of armor, but not much, fires after the usual armor strippers, has a little bit of HP to keep strikers/RPGs from PWNing them horribly, it also does a little bit of HP damage, so it can kill some routes that RPGs/Strikers can't w/o early firing HP. Its low ETA makes it great for rushing, as its difficult to defend against, need a lot of them to effectively kill whatever your rushing though.


Rangers can be killed by strikers, RPG (if its an even spread between RPG/Sniper) Robots (If Ranger heavy), and TL.

They are usually flakked through by poms, but F-117s can prevent that.


Ofc, as with all routes, what it can actually fight is heavily dependent upon your unit setup. How you want to play will determine what you do.
 
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