Spiky Spoon
Head Gardener
I like this idea, as some of us can't get online in work, it would significantly help players like me out =)
I liked the idea the first time it came around and I like it now as well. It certainly looks like a fantastic way to keep a lot of fun killing in the game AND reduce contactability, so it solves two problems in one.
Let's finally stamp out this contactability requirement once and for all people
Give polos a chance.
It sounds good, but I'd miss the killing. Know that rush or thrill you get after a good battle, where you've done good damage and (almost) zeroed someone? Would significantly reduce the fun of attacking if a couple ticks later you hack your target and he's back to 80% of his original strength. Which can also mean that if you take more damage than 80% of his troops' worth, you actually lost that 'thrilling' battle. You couldn't *ever* kill someone successfully, either he's on 80% insurance/injuries or he is online and can send out. The game is fun because you can kill stuff. Don't take that away.
Don't get me wrong, I'm all for having more land & troops in the game, but I'm not sure this is the way to go (or at least, make it not as extreme).
Yeah, but look on the other end of the scale...I just don't agree with 'if we make certain changes that remove contactability the playerbase will get bigger'
How do you figure? I don't see a thousand people randomly joining the game because they heard "OMG, BUSHTARION NO LONGER NEEDS CONTACTABILITY." Yeah, that's realistic.
I'm basing my argument on the fact that I no longer play bush as my lifestyle no longer agrees with my phone going off at 3am. I thoroughly enjoy bush, but I like to enjoy success when I play a game, especially one as time consuming as bushtarion. Without contactibility, that is not really possible.
Put simply, I doubt I'm alone in this particular boat.