webvictim
Harvester
It is solely down to the amount of effort that gets put in at the start. As people have already said, there are those of us who just won't make time to spend many, many hours playing this game at antisocial times.
10 hours a day sounds a bit strong. I think 7-8 enough for the old ftw standards, while now, you need to be active for the first week. After that - you've won the round. Then you can just stop loggin on at all, contactability is also not that necessary in a winning alliance. It's the rank 2 alliance that always makes most effort and suffers the most, sadly.
resistances are usually nasty business. too many agendas and too many lazy people (i.e. people like me or in my alliance.)
I do remember being part of 2 resistances which worked brillianty. an irc room full of the top dogs in each ally formulating plans to take down the top ally is always good fun if it works out properly and theres some form of order but more often than not it'll just fall apart into chaos nowadays. A good resistance takes alot of hard work and cooperation from alot of people hence why they're quite rare.