Re: Alliance HQ and attacking them...
Alcibiades said:
There is no tactically good reason to send out to the HQ; i'd slap any fool in my alliance who did it.
Yes there are. And I'm surprised you're not familiar with them.
Why should you be able to rush AHQ? The HQ units suck enough as it does, and there's little tactical advantage to be gained from rushing a larger alliance's HQ, opposed to rushing a larger player in said alliance. Unless of course that player has his troops there, in which case you should be able to rush him with thieves. Besides, with his troops there he cannot be woken up to defend his alliance, meaning you should have better luck rushing the other players.
In any case, I find pure let rushes to be bad for this game. I realize that it might be needed to win a war, but most of the pure let rushes are sent in "peace time", against inferior enemies, and cause destruction not only to the targeted player, but also to the game.
As most rushes harms smaller players more (and hence a larger portion of the player base), I feel that this suggestion will harm the smaller alliances more. And I must also stress that the tactics, and the viability of the different tactics, vary from where in the rankings you play at. For smaller alliances that lack a decent night cover it might very well be a good idea to have players sent to the AHQ while sleeping, so that they'll only lose land, and not several weeks worth of troops as well. At the HQ they will have the added protection of the rest of the alliance, and it will usually be targeted less by random attackers. Because of this I'm against any suggestion that makes it easier to bash AHQ's.
I hope that the HQ will be upgraded and buffed to such an extent that it will be an optional way to run an alliance. It should provide massive benefits to those that are willing to pay the price, and, while I don't want it to be "mandatory" to win a game, I want it to play a larger part. Your suggestion will nerf the usability of the HQ further, which I on a general basis cannot agree with.
(In addition to that I don't see any reason for this particular suggestion to be implemented.)