WildDisease
Pruner
- Joined
- Jun 12, 2008
- Messages
- 62
Re: Nerfing of Solos.
Wrong f0xx,
Azzer will be ruining the game just by abolishing Psolo.. PSolo was introduced after players were complaining that Alliances were too overpowered against solo's and here we are trying to remove it.. Atleast 80% of the playerbase plays solo and a huge chunk of that 80 percent is psolo..
Think about it, PSolos get protection for maybe 4-5 days after they have been hit/zeroed and then it's usually cleared by then! Alliances have 14 other players to defend them, ALL ROUND.
First you guys requested that the CRA be removed, and it was.. fine
So now you cry about AR? If you sent carefully and weren't too lazy to calculate it, you could get by on an AR of 70% EASY. PSolos are being stripped of the basis that makes this game better than it would ever be if alliances ruled. Where's the rule of the underdog? David and Goliath? We all know the playerbase is too unorganized and lazy to conduct resistance so what gives? If a solo can play on his/her own and still make the top 25, then SO BE IT. Just because you lack the skill and hide behind your alliance does not make you deserve to be in the top 25 at all.
What's the point of removing solo? This is an alliance game for those who play in alliances, what about the *majority* who play solo and especially psolo though and don't want to join an alliance because they lack the activity and simply don't want to engage in the rules that arise from being in an alliance.. Would your solution be to lead an alliance because leadership is an inherit skill and not everyone can do it..
Wrong f0xx,
Azzer will be ruining the game just by abolishing Psolo.. PSolo was introduced after players were complaining that Alliances were too overpowered against solo's and here we are trying to remove it.. Atleast 80% of the playerbase plays solo and a huge chunk of that 80 percent is psolo..
Think about it, PSolos get protection for maybe 4-5 days after they have been hit/zeroed and then it's usually cleared by then! Alliances have 14 other players to defend them, ALL ROUND.
First you guys requested that the CRA be removed, and it was.. fine
So now you cry about AR? If you sent carefully and weren't too lazy to calculate it, you could get by on an AR of 70% EASY. PSolos are being stripped of the basis that makes this game better than it would ever be if alliances ruled. Where's the rule of the underdog? David and Goliath? We all know the playerbase is too unorganized and lazy to conduct resistance so what gives? If a solo can play on his/her own and still make the top 25, then SO BE IT. Just because you lack the skill and hide behind your alliance does not make you deserve to be in the top 25 at all.
What's the point of removing solo? This is an alliance game for those who play in alliances, what about the *majority* who play solo and especially psolo though and don't want to join an alliance because they lack the activity and simply don't want to engage in the rules that arise from being in an alliance.. Would your solution be to lead an alliance because leadership is an inherit skill and not everyone can do it..