• Those wishing to contribute to the game by making suggestions (both small and large) should read the following before doing so.

    Bushtarion largely runs completely automatically, and has been designed intentionally to be as self-maintaining as possible, with mechanics and balance considered at a completed point.

    Please do not spend large amounts of time coming up with complex suggestions in the hope that they will be read and possibly implemented in the future, unless you just enjoy the discussion, theory-craft, and such.

    The most likely changes will be rules-changes, specific number-tweaks to units, techs, and similar sorts of changes, and only if a large community consensus is reached as "proof" that a change would, overall, be an improvement, and are more likely to be done in batches, occassionally, not as a regular thing.

White knights

Dimitar

Landscape Designer
Joined
Dec 17, 2008
Messages
2,388
I really think there is no need for such a strong unit anyway, as I said before not having a bounty on your head is reward enough for having a green title
 

TaO

Tree Surgeon
Joined
Dec 14, 2007
Messages
795
Location
The Hague
Strong unit?
They do almost the same as Apaches ;)
1:14 on flak, is not something a "free" unit should be able to do imo.
 
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