Alliance of the round
I wanted to say splitbound but my opinion is that, in the beginning of the round (when I was in suicide squad) splitbound had its spir of the moment where they out-landed NNC, but then NNC out-CW-ed SB in the tech race and that's how the rest of the round was decided. I wasn't in favor of the mass sleep (cuz then NNC started hitting SS, but I would say they could have done it better (more optimized sleep periods or something). But the later part of the round, I think SB had done a better job than NNC by staying more active.
tl;dr:
SB for the first head lead, NNC for winning the round with CW, and SB for playing active for the remainder of the round (more like the last half)
Best Offensive Alliance
I'd say in the beginning NNC for its aggressive CW plays, then I don't really see any more aggression in the round (aside from when SB killed SS, was pityful to watch cuz they had like no defense) - inconclusive
Best Defensive Alliance
Not sure in the beginning, but definitely SB towards the later half of the round.
Honourable Mention Alliance
Suicide squad -> smed had not been very much of a "leader" in the round, he had been afk and never really planned anything (until like 8 or 9 players had left the alliance and hitting SB despite the ally nap - lel)
Worst Alliance
Don't know enough to say
Best Leader
Master had done a good job leader towards the later half of the round, planning defense (I always wake him up lol) and planning some rushes (dam you garret, why don't you go sleep =[ )
Worst Leader
Smed - lol, sorry man you barely led the ally at all
Player of the Round - Allied
Coon - for the endless daily rushes on NNC
Master - for his activities and offense/defense planning
CK - for saying **** every other second
Player of the Round - Solo
Lobster - big robo, had some glorious BR until a harrier caught him sleeping (I think)
"The Bounty" - VERY big harrier for a very long time, dominated the effectives/honour scoreboard for a very long time, well played
Best Offensive Player
Leeroy/Hippie (NNC) -> these guys are like the only ones attacking every / every other day, kudos for hippie waking everyone up and leeroy for staying due to his balls of steel
Coon (SB) -> for endless rush attemps
Best Defensive Player
Garret - his apaches are usually dispatched without 2 minutes of any stealth showing up on his ally defense, really annoying (that's why it took us forever to zero some of the NNC thugs, and it's when he was driving [so he claimed])
There are a lot of SB members that stayed active, such as Alex{Cradle}, master, coon, CK, Jordan (off of the top of my head)
Honourable Mention Player
Garret - for being annoying with his apache defense
hippie - for staying positive despite all the baby-rage from NNC and SB trashtalk
Worst Player
Phobis - defense only to get honour, i'm glad we killed him in the end
*and cheaters, to all the cheating troop farmers (sa with 10m RPG and terrors, etc.)
Best Moment of Round
When I switched from SS to SB (when SB wasn't fully teched yet) and I lost all my troops getting kills, then lost all my troops getting land (number 1 steal in the game
)
Worst Moment of Round
when the SB/NNC clash was over, kinda hints the rest of the round will be boring as FK
*I wrote in extra details so maybe people in NNC who didn't get to see the lower score dramas can kinda relate to what was happening