I killed you a week or two before you suicided on me, whichis why you suicided on me. (I think you were allied before, i don't remember for sure). How could you check your combat stats? It was last round. Not that it particularly has anything to do with anything.
Strikers don't need health to strip on robo, that point is particularity pointless/stupid, nor does it have anything to do with the argument. My analysis of doing 'approximately' the damage per value is sorc's do ~3-3.3:1 on CW, strikers do ~1.5:1 on CW. Strikers are approximately 2x the cost and do approximately 2x the damage. Pretty simple. Except strikers fire way earlier, and have WAY more survivability. They also don't have the vulnerability of having to have IG's so they can target LET (basically add 30k++ to the cost of sorc's so they actually do damage) and they dont have the disadvantage of sorc's generally firing on sd/sgt/hoolies/hippies/yobs/tractors/combines/other random crap.
Doesn't need a change because it doesn't fit my play style? My play style is the only viable way to play the route in any sort of competitive manner. Maybe not the exact ratios, but I don't see witches/serfs/apprentices/sirens becoming a main unit in any good alliance anytime soon. Dragons/sorc's have hope still, hence my suggestion?
I won't even respond to 'get round up about it' because I don't even know what that means.
Strikers don't need health to strip on robo, that point is particularity pointless/stupid, nor does it have anything to do with the argument. My analysis of doing 'approximately' the damage per value is sorc's do ~3-3.3:1 on CW, strikers do ~1.5:1 on CW. Strikers are approximately 2x the cost and do approximately 2x the damage. Pretty simple. Except strikers fire way earlier, and have WAY more survivability. They also don't have the vulnerability of having to have IG's so they can target LET (basically add 30k++ to the cost of sorc's so they actually do damage) and they dont have the disadvantage of sorc's generally firing on sd/sgt/hoolies/hippies/yobs/tractors/combines/other random crap.
Doesn't need a change because it doesn't fit my play style? My play style is the only viable way to play the route in any sort of competitive manner. Maybe not the exact ratios, but I don't see witches/serfs/apprentices/sirens becoming a main unit in any good alliance anytime soon. Dragons/sorc's have hope still, hence my suggestion?
I won't even respond to 'get round up about it' because I don't even know what that means.