• Those wishing to contribute to the game by making suggestions (both small and large) should read the following before doing so.

    Bushtarion largely runs completely automatically, and has been designed intentionally to be as self-maintaining as possible, with mechanics and balance considered at a completed point.

    Please do not spend large amounts of time coming up with complex suggestions in the hope that they will be read and possibly implemented in the future, unless you just enjoy the discussion, theory-craft, and such.

    The most likely changes will be rules-changes, specific number-tweaks to units, techs, and similar sorts of changes, and only if a large community consensus is reached as "proof" that a change would, overall, be an improvement, and are more likely to be done in batches, occassionally, not as a regular thing.

Let Crazed Droids return to their former glory!

Dark_Angel

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Tractors have a lot of armour. Anti armour therefore rapes them, funnily enough.
 

TaO

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Tractors have a lot of armour. Anti armour therefore rapes them, funnily enough.

Aye, strikers are well known for pwning up tractors ;)

a_winner_is_you_1024.jpg
 

Dark_Angel

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Fairly sure there's more than one mass-AD unit that doesn't fire purely at LET, could be wrong :p
 

tobapopalos

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RPGs, assassins, CWs, harriers, F-117s, TLs, grens, PBs, sorcs are all common units and should do decent damage vs tractors.
 

Davs

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whether or not there are other units capable at countering tractors doesn't change the fact that CDs as they are are pretty much useless to anyone who isn't Polo.
 

Twigley

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Wasn't there a discussion on this years ago?
And the thing to focus on is not the tractors but the geo's?

Went something like mass yobs or something?
 

Iamsmart

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Hell round iirc there was a big thread about it.

7m tractors or something isnt hard to stop, its the fact that when someone buys 100m of them...:p
 

Polo

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Hell round iirc there was a big thread about it.

7m tractors or something isnt hard to stop, its the fact that when someone buys 100m of them...:p

In the Bunker round there were plenty of people with 50-100m+ tractors. They were easy to stop if you know how.

As for CDs...they fire at ALL and before Poms and Gurus... Is that clear enough? :p (They're also an early firing unit that Shields/Stuns wouldn't otherwise have without purchasing Scrap Bots.)

Granted, looking at their stats, they need a bit of a HD and AD buff.
 

Iamsmart

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Depends on your route. Tractors are easy to stop allied, not so much solo.
 

Davs

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Hell round iirc there was a big thread about it.

7m tractors or something isnt hard to stop, its the fact that when someone buys 100m of them...:p

In the Bunker round there were plenty of people with 50-100m+ tractors. They were easy to stop if you know how.

As for CDs...they fire at ALL and before Poms and Gurus... Is that clear enough? :p (They're also an early firing unit that Shields/Stuns wouldn't otherwise have without purchasing Scrap Bots.)

Granted, looking at their stats, they need a bit of a HD and AD buff.

I'd say give them at least 1 more tick to fire on tbh. An early firing unit is indeed useful to shields/stunners but what's the point in having one that's dead before it gets to fire? :p
 
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