So this is a boring round. Hell are there with there 15k land keepin us all low score cause nobody wants to attack them, i think in part to 35% injury. I mean the lower people with less units and more chance of dying aren't willing to die for 35% injury, whereas you look at last couple rounds where there was fighting all round, no winner decided in the first week etc. As it stands the top people have a bigger advantage. Bring back the dynamic injury but make it a 35%minimum instead of 15% and the round might see a bit more action!