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#16 |
Harvester
Join Date: Jun 2008
Location: In your basement
Posts: 121
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Randomely send nude pics out...this would be entertaining XD
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#17 |
Harvester
Join Date: Mar 2009
Location: San Francisco, California
Posts: 118
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Cow tipping is far too easy and is no longer as entertaining due to the large number of animal activist..
How about Cow-Flame Throwers? Not a single hair on the cows will be injured... though a few hairs may be singed during the process ![]() |
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#18 |
BANNED
Digger
Join Date: Dec 2015
Posts: 6
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Yeh size 10 alliances should have been brought in a wile back, the player base should always dictate the size of alliances, on this note is there any one that has the power to change this option? I remember the days where a alliance could have more then 20 members
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#19 |
Beginner
Join Date: Dec 2015
Location: New Zealand
Posts: 2
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So is there any chance of someone being able to change alliance limit to 10 players?
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#20 |
Landscape Designer
Join Date: Jan 2012
Posts: 1,693
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what people refuse to understand or grasp even after the creator came out and said 'i abandon this place' is that the only change that will happen is that the game will no longer be here.
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#21 |
Harvester
Join Date: Oct 2009
Location: New Zealand
Posts: 227
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You actually don't need to code in 10 player alliances. Just do it. Next round just have 10 player alliances when you are recruiting.
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#22 |
Harvester
Join Date: Mar 2009
Location: San Francisco, California
Posts: 118
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So what will happen when that one arse-hole leader has accepted 11 people instead of ten?
Will all the ten-man/woman alliances gang up on that arse-hole, their entire alliance... and their next of ken ? BURN IT ALL DOWN! |
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#23 |
Landscape Designer
Join Date: Jan 2012
Posts: 1,693
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