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Old 31-08-2011, 10:46 PM   #16
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Quote:
Originally Posted by Martin View Post
Bloody starting late and now being waved by those with completed techs! grrrrr
same here mate, same here
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Old 01-09-2011, 07:20 AM   #17
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I think next time it would be better to wait until the PW was full before starting the ticks rolling!

I think also the properties need a little tweaking. At the moment, once you've lost even a little score after 1 battle, someone who starts later will always have more score than you, since the acres are too small to make any difference whatsoever, and the bounty/insurance is too low to gain it back again.
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Old 01-09-2011, 11:01 AM   #18
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I'm thinking of restarting the world once 3.5 days has passed as it seems the enjoyment levels have dropped.

Will have a set time and hope there are many people online to start together.

What people think?
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Last edited by Hamilton; 01-09-2011 at 11:14 AM.
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Old 01-09-2011, 11:16 AM   #19
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I would strongly recommend this move Andy!

I think either solo (every man for himself) or PNAP pairs would be best for a PW like this.

Maybe increase the bounty and insurance levels as well?
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Old 01-09-2011, 11:19 AM   #20
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Low cash, low land. Ar on Ar mod off. 2 man allies or solo.

That's a PW, high cash stuff is just poor.
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Old 01-09-2011, 02:30 PM   #21
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Ok this is how it is:

The world will restart as of TOMORROW (02/09/2011)

2 Man Alliances
Cash Reduced (TBD)
Land Reduced (TBD)
Bounty Increase (TBD)
Insurance 10%

I understand the frustration but that is how P Worlds are. If you sign up then go offline for the rest of the day and not come back that is your own fault. Ideally, this world is for those who are prepared to spend time on the account and make use of it. Not one person has donated, not that I expected any, but out of generosity I've made this for people to have fun and didn't expect complaints Apologies there!

Ok so restart time is officially 09:30 GMT. If you can't make it, I'm sorry.

I'd appreciate further suggestions/comments though!!

Much Love
~Hamilton~
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Old 02-09-2011, 09:53 AM   #22
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World has restarted; Complications to be resolved as such inactive players and alliance member limits.

Please understand:

2 Man Alliances
Base Bounty: 25%
Base Insurance: 10%
Development ETA: 10%
Development Costs: 15%
Starting Cash: 1,000,000,000
Starting Land: 2,500

Get on it if you haven't already as the time listed was obided to

~Hamilton~
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