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As probably one of the few players left in this game who genuinely tries to avoid going for free land (except last round in which I was massing CGs and basics, so meh :P ) it is indeed very sad to see one guy with 5 or more incoming mobs at the same (not on the same tick, but one tick after the other is more damaging anyway tbh, so don't try to use that as a defence.)
Yes it's hard for the top to steal land because they have so very few targets, so I can understand why these sorts of attacks occur, but it's still not that hard when you're that big to carry out attacks in a different way that doesn't result in people whining about it on the forums. I'd like to point out that I'm not whining, just commenting on experience from previous rounds where the same thing happened time and time again. If anything, I'm growing more tired of the people *****ing about it on the forums than of the attacks themselves. So, for the sake of the forum, please stop this lazy attack-style. |
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For those who weren't around back in round 8. Core was named as it was made up of the central group of players from Shadows, which also dominated by a long way in round 7 with almost the same average score as rank 2 alliances collective score. Name Members Size Score Avg. Score Shadows 12 927,752 2,557,063,763,717 213,088,646,976 Pathosis 18 347,839 226,194,113,470 12,566,339,637 As Core had such a large lead in round 8 and people were complaining that the same group won round 6,7 and would win 8. (mainly Blackwolf and his band of merry Virus trolls :)) Azzer decided to implement** an automatic system whereby government troops under the guise of CRA would randomly send at people in the top alliance if they were too far ahead of rank 2 alliance (basically doing the player bases job for them). Now the way CRA worked again was also unfair in a sense. Low cost, low init, big damage units with a total LET value equal to that of the actual value of the target (including land score, flak, seeds, plants, etc). I don't know about you lot but I didn't fancy having 150 trillion funds worth of lethals attacking me and nor did the rest of my alliance so we split in 2 groups not of equal member count but of equal score to avoid being woke up in the middle of the night. I also didn't play bushtarion to fight against an automated system which you had almost no chance of winning against in a battle. Incidently the same group who complained to get CRA implemented also complained and wanted it removed when they were winning in round 9 :) ** Yes Azzer used to actually make changes to the game both between rounds and during rounds, which may be a shock to some :) |
Also, isn't it now against the rules for two alliances at the top to work together power block?
Kinda defeats us breaking into two? |
the way i see it is that regardless what rank 1 do, be it train/bash or even a properly organised attack there are always going to be people who complain. Let them have the land and let them kill your troops. plenty more fun at the other end anyways :P
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I only made that post with Kiwi using 7/8 members training because it resembles what Charades did last round, and now that we've established Kiwi is majority Charades, it comes as no surprise to see this gameplay. It's been noticed that Kiwi are looking to small land TDA players this round that much fatter Combo/Bribemania players. It's a moan because it's not the kind of tactics people want to see. |
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And Davs wouldnt u think having people train an ID alot easier to defend against than having 5 or so people on the same tick? i use it as a defence cuz its a valid one. |
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Massing enough flak stoppers to block 5 kiwi members would be rather expensive, Davs, and would end up with all your PoM players dying :P
Waves are easier to stop since you only have to have enough defenders to kill 1 person. If you first tick it you can get the first guy to recall, then the next guy will probably recall as well, and so on. The only problem comes when they're spread over more than 3 ticks and you get everyone to send for the first guy so you have nothing home to defend against the stragglers. Moral of the story: always send fake defence first tick :P |
I was wondering how much longer this thread could go on for without "Twigley" or "TBA" was mentioned.
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5. Game admin/staff may step in to at any stage if a player/group of players is playing in such a way as to detriment the game, playerbase, or business itself, to ensure the game can contiune being played and enjoyed by all. I don't see Charade's .. erm Kiwifruit? .. splitting as they have a fair few that havn't won in a while or some that have just come back and don't know the state of the game. Those people probally outnumber the ones who don't care. Or they just want to stick together, be inactive, enjoy the summer without worry and troll with minimal effort wave mobs which is basically what every other rank 1 alliance does including ones i've led / been in. Hopefully now everyone has seen that there are no leaders left to go FTW / enough players to make any real competition, you will all make fun themed alliances in future rounds!!! |
You know there's trouble when Twigley makes the most sensible post in a thread.
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we dont need to split into 2 alliances, just give iof the kick button!
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